What Is ScummVM?

ScummVM is a program which allows you to run certain classic graphical adventure and role-playing games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! ScummVM is a complete rewrite of these games' executables and is not an emulator.

ScummVM supports an extensive library of over 325 adventure games, including classic titles from iconic studios such as LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood Studios. Alongside groundbreaking games like the Monkey Island series, Broken Sword, Myst, Blade Runner and numerous well-known titles, you can experience truly obscure adventures and discover hidden gems.

You can find a full list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often. Among the systems on which you can play those games are Windows, Linux, macOS, iOS, Android, PS Vita, Switch, Dreamcast, AmigaOS, Atari/FreeMiNT, RISC OS, Haiku, PSP, PS3, Maemo, GCW Zero and many more...

Our forum and Discord Server, are open for comments and suggestions. Please read our FAQ before posting.

You may support the project by expressing your excitement in the form of a donation via PayPal although we value code contributions considerably more.

Latest Developments
23 de nov. 2024: Help us to test the upcoming ScummVM 2.9.0!
Posted by sev

We've been working for a while on the next ScummVM release, and it is time for a call for public testing.

Support for a number of new engines and games for the existing ones was added, and we need your special attention to the following titles:

  • Orion Burger.
  • Total Eclipse and Total Eclipse 2.
  • Thimbleweed Park.
  • The Space Bar.
  • Moonbase Commander. (with multiplayer support)
  • Backyard Basketball.
  • Unrest.
  • Rise of the Dragon.
  • Castle Master.
  • Wait for it! Issue 3. Song for a Hare. (Ну, погоди! Выпуск 3. Песня для зайца)
  • Mask Show. (Маски-шоу)
  • Marvellous Mice Adventures: Meeting Sea Rat. (Три маленькие белые мышки. Визит Морской крысы)
  • The Adventures of the Good Soldier Schweik. (Похождения бравого солдата Швейка)
  • Marvellous Mice Adventures: Sea Rat's Birthday. (Три маленькие белые мышки. День рождения морской крысы)

Besides these newly supported games, almost half of the current 108 engines have notable changes. Thus, testing more games is always a good thing.

All testing must be done with stable builds, not development ones. Please report bugs or oddities on our issue tracker.

A detailed list of all exciting new features and fixes is available in our NEWS file.

We are looking forward to your reports about successful and unsuccessful playthroughs and bugs reported!

9 de nov. 2024: Rescue your twin from the clutches of the evil Castle Master
Posted by gu3

Castle Master, the haunting conclusion to the Freescape engine saga, is now ready for public testing!

Prepare yourself for a perilous adventure as you lower the drawbridge to enter the Castle Master’s domain. Released in 1990 by Incentive Software, Castle Master became popular for its technical innovation and challenging gameplay. The game inspired countless 3D adventure titles, and the Freescape engine itself marked a technological milestone, enabling groundbreaking object interaction and spatial puzzles.

Notably, Castle Master was one of the first games to let you choose to play as either a prince or a princess, offering a different experience depending on your choice.

Your mission: rescue your twin, imprisoned within the eerie depths of Castle Eternity by the evil Magister. This sprawling, foreboding castle is filled with traps, monsters, and puzzles blocking your path. Gather items, unlock doors, and solve complex riddles as you navigate the labyrinthine halls and confront the dark forces within.

This modern reimplementation showcases enhanced graphics using OpenGL, with initial support for the DOS and ZX Spectrum releases. If you’re eager to embark on this dark journey, a playable demo is available to test your tenacity.

To participate in the testing, ensure you have a daily development build. We encourage all players to submit feedback and bug reports through our issue tracker.

Will you brave the creepy corridors of Castle Eternity and free your sibling, or will you fall victim to the Magister’s curse and join his army of enslaved spirits? The adventure awaits!

5 de nov. 2024: Games based on qdEngine are now supported
Posted by sev

After seven months of intense work, we are ready to announce support for a few games based on qdEngine, developed by K-D Labs.

The work is based on the original sources published now under GPL, although the work started a bit earlier than that. The engine supports 14 games, five of which we are announcing support for. Most of these games were released in Russian; however, there were Lithuanian, Czech, and Polish releases. The support is announced for:

  • Wait for it! Issue 3. Song for a Hare, (Russian: Ну, погоди! Выпуск 3. Песня для зайца, Lithuanian: Na, palauk! Zuikio dainos, Czech: Jen počkej a Píseň pro zajíce)
  • Mask Show (Russian: Маски-шоу)
  • Marvellous Mice Adventures: Meeting Sea Rat (Russian: Три маленькие белые мышки. Визит Морской крысы, Czech: Příběhy myší rodinky I, Polish: Były Sobie Myszki Trzy: Na Spotkanie Cioci Myszy)
  • The Adventures of the Good Soldier Schweik (Russian: Похождения бравого солдата Швейка)
  • Marvellous Mice Adventures: Sea Rat's Birthday, (Russian: Три маленькие белые мышки. День рождения морской крысы, Polish: Były Sobie Myszki Trzy: Urodzinowe Śledztwo)

Other games do work; however, we haven’t playtested them. You may find more information on our Wiki. Also, we are looking for the Lithuanian version of Little Longnose and Polish releases of Little Mice games and Wait for it! game. If you happen to have a copy, please contact sev.

We continue the active development so that support for other games will follow shortly. The primary constraint is playtesting.

To run these games, you need the latest daily build of ScummVM. If you encounter any hiccups during your quests, please file them on our issue tracker.

30 d’oct. 2024: I don't need to remind you that this investigation is strictly unofficial
Posted by mduggan

We are excited to announce that Rise of the Dragon is now ready for public testing. This is the first of a small number of games built using the DGDS (Dynamix Game Development System) engine.

The Dynamix name may be familiar – bought by Sierra in 1990, the Dynamix brand continued and became well known for action and puzzle games like The Incredible Machine, A10 Tank Killer, and Red Baron. They also made a few adventures using the custom DGDS engine.

Rise of the Dragon is set in Los Angeles in a dark version of the future, circa 2053. You play as Blade Hunter, a private investigator and retired police officer. After a designer drug kills the mayor's rebellious daughter, Chandra, Hunter is hired to find the people responsible for releasing the drug on the streets. What Blade ultimately finds is much more than he expected. Rise of the Dragon combines classic point-and-click adventure style with platforming arcade sequences, giving a unique gameplay combination.

You’ll need the latest daily build of ScummVM and files from the DOS version of the game, which you can buy at GOG (check our wiki for the required data files). Please file any issues you notice on our bug tracker.

24 d’oct. 2024: “Can you bring peace to.. UNREST?”
Posted by Kartik

Unrest is a roleplaying game developed by Pyrodactyl Studios set in a fantasy interpretation of ancient India. You’ll step into the shoes of ordinary people and navigate a world fraught with challenges as they strive for safety, freedom, and peace.

We are proud to announce that Unrest is now playable using ScummVM thanks to the work done by our GSoC student, Kartik Agarwala! Help us test the game by grabbing a daily build of ScummVM. Read through our testing guidelines, and please take some screenshots along the way. If you encounter any issues, please report them to our bugtracker.

If you don’t own Unrest, you can purchase this game from either GOG or Steam. The demo for the game is also supported and available from our web site.

Now go, use your manipulative skills to bring peace to this troubled world where chaos is not afar. For the most daring players using the iron-man mode, saving and loading the game is only available using ScummVM's Global Main Menu.