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    <id>https://www.scummvm.org/</id>
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    <title type="text">ScummVM news</title>
    <subtitle type="html">
        <![CDATA[ScummVM is a cross-platform interpreter for several point-and-click adventure engines. This includes all SCUMM-based adventures by LucasArts, Simon the Sorcerer 1&amp;2 by AdventureSoft, Beneath a Steel Sky and Broken Sword I &amp; II by Revolution, and many more.]]>
    </subtitle>
    <icon>https://www.scummvm.org/favicon.ico</icon>
    <author>
        <name>ScummVM team</name>
        <uri>https://www.scummvm.org//</uri>
    </author>
    <updated>2026-07-13T10:17:26Z</updated>
                                    
    <entry xml:lang="en">
        <id>https://www.scummvm.org/news/archive/#2026-07-13</id>
        <link rel="alternate" href="https://www.scummvm.org/news/20260713" />
        <updated>2026-07-13T10:17:26Z</updated>
        <published>2026-07-13T10:17:26Z</published>
        <title type="html">The Count Rises Again</title>
        <content type="html" xml:base="https://www.scummvm.org/">&lt;p&gt;&lt;img src=&quot;https://www.scummvm.org/data/screenshots/phoenixvr/dracula1/dracula1_win_en_1_2.jpg&quot; alt=&quot;Drascula 1 screenshot&quot; /&gt;&lt;/p&gt;
&lt;p&gt;The ScummVM Team is pleased to announce that &lt;em&gt;Dracula: Resurrection&lt;/em&gt; and &lt;em&gt;Dracula 2: The Last Sanctuary&lt;/em&gt; are ready for public testing!&lt;/p&gt;
&lt;p&gt;Follow Jonathan Harker through Transylvania and London as he searches for Mina and attempts to put an end to Count Dracula once and for all. Explore panoramic locations, solve puzzles, gather useful objects, and try to survive the Count’s return.&lt;/p&gt;
&lt;p&gt;For this testing period, ScummVM supports the original &lt;em&gt;Windows versions&lt;/em&gt; of both games through the new &lt;em&gt;PhoenixVR engine&lt;/em&gt;. The English, French, and Italian releases of &lt;em&gt;Dracula: Resurrection&lt;/em&gt; are supported, along with the English release of &lt;em&gt;Dracula 2: The Last Sanctuary&lt;/em&gt;.&lt;/p&gt;
&lt;p&gt;The compatible versions can also be found in the &lt;em&gt;Dracula Trilogy&lt;/em&gt; release available from GOG.com. The newer Steam releases use different game data and are not supported.&lt;/p&gt;
&lt;p&gt;To participate in the testing, use a recent &lt;a href=&quot;https://www.scummvm.org/downloads/#daily&quot;&gt;daily development build&lt;/a&gt;, add your game directory to ScummVM, and play through the games. Please report any problems you encounter on our &lt;a href=&quot;https://bugs.scummvm.org/&quot;&gt;issue tracker&lt;/a&gt;, following our &lt;a href=&quot;https://www.scummvm.org/faq/#question.report-bugs&quot;&gt;bug submission guidelines&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;Screenshots and saved games demonstrating an issue are always helpful.&lt;/p&gt;
&lt;p&gt;Sharpen your stakes, keep some garlic nearby, and help us send Dracula back to his grave!&lt;/p&gt;</content>
                <author>
            <name>Scorp</name>
        </author>
            </entry>
                                    
    <entry xml:lang="en">
        <id>https://www.scummvm.org/news/archive/#2026-07-11</id>
        <link rel="alternate" href="https://www.scummvm.org/news/20260711" />
        <updated>2026-07-11T20:25:18Z</updated>
        <published>2026-07-11T20:25:18Z</published>
        <title type="html">Mort and Phil on adventures around the world</title>
        <content type="html" xml:base="https://www.scummvm.org/">&lt;p&gt;From Spain to Egypt, from Italy to Russia - follow the adventures of T.I.A agents Mort and Phil on secret missions around the world!&lt;/p&gt;
&lt;p&gt;Less than a year ago we added &lt;em&gt;Mortadelo y Filemón: Aventura de Cine Edición Especial&lt;/em&gt; to ScummVM. Now we can announce that the nine other games based on the same engine can be played using the &lt;a href=&quot;https://scummvm.org/downloads/#daily&quot;&gt;daily build&lt;/a&gt;.
These games were always developed in sets of three: two single-chapter games and a combined game with an exclusive final chapter.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em&gt;Mortadelo y Filemón: Una Aventura de Cine Edición Original&lt;/em&gt; (2000)&lt;ul&gt;
&lt;li&gt;&lt;em&gt;Mortadelo y Filemón: Dos vaqueros chapuceros&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;Mortadelo y Filemón: Terror, Espanto y Pavor&lt;/em&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;&lt;em&gt;Mortadelo y Filemón: La Sexta Secta&lt;/em&gt; (2001)&lt;ul&gt;
&lt;li&gt;&lt;em&gt;Mortadelo y Filemón: Operación Moscú&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;Mortadelo y Filemón: El Escarabajo de Cleopatra&lt;/em&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;&lt;em&gt;Mortadelo y Filemón: La Banda de Corvino&lt;/em&gt; (2003)&lt;ul&gt;
&lt;li&gt;&lt;em&gt;Mortadelo y Filemón: Balones y Patadones&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;Mortadelo y Filemón: Mamelucos a la Romana&lt;/em&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;While &lt;em&gt;Operación Moscú&lt;/em&gt; got a text translation in the English Steam release, the other games are currently only available in Spanish. 
Before you start your test run, please read through our &lt;a href=&quot;https://wiki.scummvm.org/index.php/Release_Testing&quot;&gt;testing 
guidelines&lt;/a&gt; and take some &lt;a href=&quot;https://wiki.scummvm.org/index.php/Screenshots&quot;&gt;screenshots&lt;/a&gt; along the way.&lt;/p&gt;</content>
                <author>
            <name>Helco</name>
        </author>
            </entry>
                                    
    <entry xml:lang="en">
        <id>https://www.scummvm.org/news/archive/#2026-06-22</id>
        <link rel="alternate" href="https://www.scummvm.org/news/20260622" />
        <updated>2026-06-22T21:14:24Z</updated>
        <published>2026-06-22T21:14:24Z</published>
        <title type="html">PS3 twin package</title>
        <content type="html" xml:base="https://www.scummvm.org/">&lt;p&gt;Hey, now you can run bigger games on PS3 with our new &lt;em&gt;multi-engine modules version&lt;/em&gt; package.&lt;/p&gt;
&lt;p&gt;This package reduces ScummVM&#039;s memory usage by approximately 90 MB by loading engines as separate modules, leaving more memory available for games.&lt;/p&gt;
&lt;p&gt;For more information, see the &lt;a href=&quot;https://docs.scummvm.org/en/latest/other_platforms/playstation_3.html&quot;&gt;PS3 platform documentation page&lt;/a&gt;.&lt;/p&gt;</content>
                <author>
            <name>aquadran</name>
        </author>
            </entry>
                                    
    <entry xml:lang="en">
        <id>https://www.scummvm.org/news/archive/#2026-06-20</id>
        <link rel="alternate" href="https://www.scummvm.org/news/20260620" />
        <updated>2026-06-20T16:22:13Z</updated>
        <published>2026-06-20T16:22:13Z</published>
        <title type="html">ScummVM 2026.3.0 &quot;Carousels &amp; Killer Whales&quot; comes to fruition</title>
        <content type="html" xml:base="https://www.scummvm.org/">&lt;p&gt;So far, we are able to keep the release cadence. This quarter, the team is bringing you a set of new and old, all exciting features!&lt;/p&gt;
&lt;h2&gt;Newly Supported Games:&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em&gt;Nancy Drew: The Haunted Carousel&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;Nancy Drew: Danger on Deception Island&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;Noctropolis&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;Cartoon Carnival&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;Alfred Pelrock: En Busca de un Sueño&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;Pilot Brothers: On the Track of Striped Elephant&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;Pilot Brothers: The Case of Serial Maniac&lt;/em&gt; and 5 more games on the same engine&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;General enhancements&lt;/h2&gt;
&lt;p&gt;This was the period of the Google Summer of Code start, so we had an influx of new contributors, who were busy with improving our GUI, adding small and big quality-of-life features, such as improved search, kinetic scrolling, and revamped About dialog.&lt;/p&gt;
&lt;h2&gt;Engine bugfixes and improvements&lt;/h2&gt;
&lt;p&gt;Ten supported engines got their tweaks and improvements. &lt;em&gt;Martian Memorandum&lt;/em&gt; got script bug fixes, &lt;em&gt;Simon 2&lt;/em&gt; multilanguage support became better, there is a new whole control panel for the GLK engine, allowing to adjust text rendering, &lt;em&gt;Last Express&lt;/em&gt; had some corner case bugs squashed, which also happened to the &lt;em&gt;Rex Nebular&lt;/em&gt;. &lt;em&gt;Might and Magic 1&lt;/em&gt; had major rewiring of its keymapper, and the enhanced patch support plays better than ever.&lt;/p&gt;
&lt;p&gt;There was active work on the &lt;em&gt;Nancy&lt;/em&gt; engine, and besides the two newly added games (number 8 and 9), most of the already supported games in the series received their bug fixes (thank you very much for submitting bug reports).&lt;/p&gt;
&lt;p&gt;Two new games landed to the SLUDGE engine, and we made them downloadable from our website. And last but not least, the TwinE engine, used for the &lt;em&gt;Little Big Adventure&lt;/em&gt; series, got its own measure of bugs fixed.&lt;/p&gt;
&lt;p&gt;On the ports side, the Atari port is an ongoing constant series of big and small optimizations, and the PlayStation 3 port is easier on the memory consumption, allowing heavier games to be played.&lt;/p&gt;
&lt;p&gt;For more detailed itemization of the improvements, you may refer to the &lt;a href=&quot;https://downloads.scummvm.org/frs/scummvm/2026.3.0/ReleaseNotes.html&quot;&gt;release notes&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;And as per our new release procedure, the port builds will be arriving within the next few weeks.&lt;/p&gt;</content>
                <author>
            <name>sev</name>
        </author>
            </entry>
                                    
    <entry xml:lang="en">
        <id>https://www.scummvm.org/news/archive/#2026-06-17</id>
        <link rel="alternate" href="https://www.scummvm.org/news/20260617" />
        <updated>2026-06-17T21:09:18Z</updated>
        <published>2026-06-17T21:09:18Z</published>
        <title type="html">ScummVM on track for striped patience</title>
        <content type="html" xml:base="https://www.scummvm.org/">&lt;p&gt;ScummVM has officially wrapped up on Gamos’s Windows proprietary game engine. The engine originally powered &lt;em&gt;Pilot Brothers 1 &amp; 2&lt;/em&gt;, launching the iconic adventure series before it later transitioned to qdEngine and NGI tech. The engine was also widely used to build a wave of office time-killer games.&lt;/p&gt;
&lt;p&gt;This engine adds support for 7 games:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em&gt;Patience&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;Flip-Flop&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;NetWalk&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;Pilot Brothers: On the Track of Striped Elephant&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;Pilot Brothers: The Case of Serial Maniac&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;Vitamin&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;WildSnake&lt;/em&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;So, if you would like to remember the past and spend some time with two eccentric detectives, Chief and Colleague, or kill some time with Solitaire-style games, you need the latest &lt;a href=&quot;https://www.scummvm.org/downloads/#daily&quot;&gt;daily development build&lt;/a&gt; and the game’s required data files. As always, if you encounter any irregularities or oddities, please submit those to our &lt;a href=&quot;https://bugs.scummvm.org/&quot;&gt;bug tracker&lt;/a&gt;.&lt;/p&gt;</content>
                <author>
            <name>zidane</name>
        </author>
            </entry>
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